raid bosses LFW
There was a long period of time I didn't play WoW. After closed beta, I threw in the towel and vowed that the same kind of people who swear by Guilty Gear play WoW. (read: pretentious probably-wapanese geeks who fake good taste) At the time, I was still getting over the painful death of UO and EQ2 was on the horizon. Eventually my hurt subsided, and I had more than enough free time to sink into WoW since stuff like Puzzle Pirates and free Korean/Chinese developed one-dimensional MMOs weren't cutting it.
Mainly what I'm trying to say is that there was a whole period of time in which I didn't play. I missed a lot of in-game events, I completely missed 40 man raids. And when I was playing closed beta, I wasn't really paying attention to lore. Now almost all the villains I know of are dead or dying (Vashj, Kael, Illidan, Kil'jaeden gets tickled back into the nether).
So what I wonder a lot of the time is, why the segue immediately into the Burning Crusade, completely forgetting the Scourge, black dragons and evil bug things? Did everyone just get bored? AQ is a ghost town and I don't think I know enough people who are even attuned for things like BWL or Onyxia's Lair to set up an at least 25 man raid.
Now we're heading back towards the Scourge with the eventual expansion, Naxx is getting re-tuned for level 80. And we're going to kill more dragons and bugs. But unless we meet some great cop-out, once the Lich King is dead, what's left in WoW lore to cull from? More Caverns of Time crap where we travel back to kill people who are already dead?
Hands on table, WoW will dwindle like UO and EQ in the next two years and the torch will be passed along as MMO history has proven. The exodus will be slow and steady, and god I hope we're all playing Warhammer.