9 posts tagged “ss”
I'm lazy. I'm really lazy. Every character I've ever played in an MMO, I've choosen for the most part because they probably get a travel form or can tame a horse or something early on. I hate running. I hate running back and forth. I get angry because I realise most of the time playing MMOs is spent running from point A to point B, which is why titles are so nazi with their mount systems (i.e. it costs a lot o' in game monies.) The slower you're going in a game, the more time you'll waste, and the higher the chance they'll get your next month's 15 dollars.
So early on in AoC, I realised I could quantum leap myself. This became especially helpful during the Ruins in Tortage, as you would end up running halfway across the map just to talk to some schmuck, then have to go back to town, then go back to him. What I figured was, when you click the "Select Instance" tab, and select another instance, it will transport you to (normally) the closest graveyard (indicated by the blue dots on yo map.) So I'd run where I needed to go, get what I needed, then selected a new instance to pop right back at the start, right next to the door conveniently enough
The problem with "leaping" is, the more graveyards you discover, the higher chance you won't be transported to the very beginning of wherever. So what you end up doing is gimping yourself on graveyards and maybe actually forcing yourself a longer run if you die.
There seem to be unofficial rules about leaping. Some locations outside of towns won't teleport you RIGHT outside the town if there's a graveyard. So you can teleport away, but not to the city sometimes. You can almost always (one of my tries was unsuccessful, but it could have been a bug) teleport while in combat, which is good if you're about to die and are sick of where you are anyway.
I beat the system a little today.
Damn this new keyboard is nice.
When I'm not raiding in WoW, me and my posse (likewise BT-Hyjal geared rogue and MT warrior) enjoying killing this one world dragon that's solo'able. It's one of the few world dragons that can be killed with less than a raid and yields a large amount of money. The three of us can kill Azuregos in less than twenty minutes, earning us each 64g and two pages worth of loot to roll on. Better than doing daily quests, in my opinion.
I've melted my brain watching tacky Vashj videos this morning, fearing imminent spyware/virus attacks while watching them. All I've learned from these videos, as a shaman healer, is that I'll be doing what I've been doing this whole time: spamming chain heal. If I get lucky, I'll get to stand next to a shield generator, then I'll really be doing what I do most fights: standing stationary AND spamming chain heal. I understand in phase 3, the ground will be covered in hurty green slime and that moving will be utterly important, but I don't think we'll get past phase 2 on our first day of attempts. We'll spend too much time complaining about wiping, people AFK'ing without saying anything, and repeated requests for certain buffs going unheeded.
The reason why I hate watching WoW videos is because 1: the video is normally edited in a manner that gives me a headache, as I can't tolerate too much screen shaking, tilting or motion blurring (I had a dreadful headache after Blair Witch Project), 2: the music used in these videos is absolutely horrible, usually trance or some Urban Outfitters crap, and 3: I have to see peoples' UI set-ups. I never understand how they can see past all the stuff on their screen when they only have a small window in which to see things. I personally can't stand my UI, and if I could, I'd just use two buttons or something.
Gist of the fight: Tank her in the center of her platform, similar to Void Reaver, she continuously casts arcane missiles (funny considering she's wearing t4 warlock gear) at random targets. You'll need a paladin with a macro to heal people via assist'ing Solarian. Every few seconds, she'll cast Wrath on a person, which causes them to explode and pop up into the air. You don't take fall damage if you're the one it's casted on, but near anyone else, the damage is considerable and they WILL take fall damage. So you need to run away from everyone. The fall from the explosion is so long, your HoTs will probably tick six times before you hit the ground. Then she'll despawn, adds will spawn. She'll also tend to hit the whole raid with arcane damage when she comes back. Once she's down 20%, she turns into a gigantic voidwalker and you've pretty much killed her.
Biggest issue with my guild was running away when you're afflicted with Wrath. Everyone seemed completely blind to the fact they had it, so they'd linger ontop of everyone in the clump and effectively kill everyone, wiping the raid. Then there was an issue with people spreading too far out to gather the adds to kill them, leaving no space for anyone with Wrath to go. After that, it was pretty easy. My guild couldn't grasp strafing during Wrath, so we decided it'd be better to run towards the wall behind us. The only people who tend to be back there are the hunters and who cares about them. Haha! Good times.
She dropped some spell-crit socketed healing gloves for me.
Ponder no longer! For I have found a practical use for a shaman's sentry totem (besides being paranoid):
P.S.: After I was done cooking, my pool did indeed spawn.
Apparently making your own artwork'd panels in WoW isn't hard at all. The hardest part is figuring out what to put there. So last night I made a silhouette of a totem then this morning, I just added a gradient along the bottom of the screen. I haven't experimented with opaque textures yet and probably won't because I don't like NOT seeing crap. All of my UI is transparent (until moused over) because I just can't stand not being able to see stuff.
But yes. Huzzah, whatever. No loot dropped for me so I could care less. My makeshift countdown relates only 77 more days on AP.. funny that I'm so excited about transferring after all the hubbub of being stoked to transfer to AP in the first place. Some things are just too good to be true.